Traditional model making with a digital twist

in our own model ranges

contract 3D modelling & printing

concept design & prototyping

architectural & precision modelling

We makemodels, what do you need?

Want to see what we do in our own range? Need someone to help with a concept design, or prototype what you already have. MakeModels concept to boxed product.

And....shhhhhh, we may be adding a “sneak peak” subscriber section (reviewers take note).

an extensive

portfolio of design

hard & soft modelling
figures
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buildings
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mechanicals
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concept design
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figures
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buildings
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mechanicals
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concept design
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From creating Austrian buildings for a hobby project, to early British railway scenics under the Railroads & Railways brand. We strive to produce quality, accurately detailed product no matter what the subject is.

“…before you began producing resin accessories for my building kits, I never thought that level of detail was possible.”

contract customer.

From the work bench

While hammering away on more release product, the Gorilla battle Suite was a little left brain project. pretty detailed! It includes direct drive linkages within the frames, steampunk cockpit & full engine assembly.

Thankfully I had foresight to make the armour plates separate, to get a paint brush in. But it pushed the parts to 26… to many? Although impatient to get paint on it, I think the first one came out quite well. Still needs a few improvements so watch this space for updates and a release date.

what are you working

on then...?

who are we?

what makes us different

A bit of daft heading by “web guru’s,” how can I say were different when I don’t know who were being compared against?

 

As a quick brush over. Before terrorising the IT industry with heresy. I had worked semi then professionally designing and sculpting product masters for resin/white metal model ranges. A 1:1 Predator bust, got me freelancing & theatre work. While a buddy did get me a shot at a jobbing model making job at Pinewood Studios (StarWars/Bond).

 

Add a sprinkling of engineering experience, a talent for art and too many years in IT selling, marketing and developing product. And you could say the business is built on some practical experience.

 

What we do is based on plugging the gaps, for things I could not get done, done well or done at a realistic price. My aim to evolve the business from simply making a range of Railway accessors to providing makers, games developers and technologists, with the range of services I struggled to get. Able to turn an idea into a product, get that product into a box, with access to skill sets to successfully get it to market and everything in between.

 

No, we don’t have everything under one roof, but that is our end goal.

 

Phil.

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